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DEEP DIVE · DUNKIRK

The full breakdown

Detection, audio and scene analysis across every frame of Dunkirk — derived from object recognition, transcript alignment and shot segmentation.

← Back to Dunkirk
2017War, Action, Drama106.6 min● analyzed May 29, 2026
Total Detections
75,247
objects + faces
Unique Objects
94
distinct types
Detections / min
705.6
avg rate
Night Scenes
54.2%
low-light frames
Words Spoken
2,685
transcribed
Named Actors
15
face-id matched
SIX-AXIS GENOME

Movie DNA radar

DARKNESSACTIONDIALOGUEPEOPLEVEHICLESVISUAL
Darkness
54/100
Action
52/100
Dialogue
38/100
People
56/100
Vehicles
2/100
Visual
94/100
PROFILE

Genome readout

Darkness Index5%
Darkness RatingVery Bright
Action Intensity5.2
Action RatingModerate
People Density1.87 people/min
Social RatingIntimate
Vehicle Density0.03 vehicles/min
Chase PotentialLow
Indoor %22.5%
SettingOutdoor
Object Diversity94 types
Visual ComplexityHigh
Pacing SignatureDynamic
FUN FACTS

Things the model surfaced

Dunkirk's darkness, rated 54 out of 100, puts it in a somber league, exceeding the genre average by a wider margin than 2 out of 3 other major War films.
4,648
unique people spotted (71% of frames)
"way" is said 13 times — once every 8.2 minutes.
The longest stretch of silence runs 7 min 36 sec — no dialogue at all.
Only 1.7% of all detected faces are smiling across the entire film.
The 5 most intense moments all happen within 6 seconds of each other.
At 99 BPM, the score sets a slow, meditative pace throughout.
984
unique words spoken out of 2,685 total — a vocabulary richness of 36.6%.
AI detected 94 unique object types across 75,247 frame-by-frame detections.
549
unique boats spotted (11% of frames)
230
unique airplanes spotted (6% of frames)
Armored vehicles appear in 3% of frames
S appear in 2% of frames
Fighter jets appear in 2% of frames
Posters appear in 2% of frames
121
unique ties spotted (2% of frames)
Floods appear in 2% of frames
80
unique birds spotted (1% of frames)
Features 237 dog appearances
84
weapon appearances (1 per minute)