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DEEP DIVE · HEREDITARY

The full breakdown

Detection, audio and scene analysis across every frame of Hereditary — derived from object recognition, transcript alignment and shot segmentation.

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2018Horror, Mystery, Thriller127.7 min● analyzed May 28, 2026
Total Detections
101,656
objects + faces
Unique Objects
127
distinct types
Detections / min
796.2
avg rate
Night Scenes
82.0%
low-light frames
Words Spoken
4,477
transcribed
Named Actors
14
face-id matched
SCENE BREAKDOWN

Distribution by type

100 scenes·23 distinct types detected
Outdoor
Night
Suspense
Empty
Outdoor32.4%
Night31.9%
Suspense13.5%
Empty9.6%
Intimate2.6%
Romantic2.2%
Nature2.0%
General1.5%
Indoor1.0%
Action crowd0.8%
Action0.7%
Creature0.5%
Police chase0.4%
Chase0.3%
Fight0.2%
Armed0.1%
Day0.1%
Fire0.1%
Disaster0.0%
Substance use0.0%
Violent0.0%
Military0.0%
Sci fi0.0%
GLOSSARY

What each label means

Outdoor
Exterior locations — sky, open ground, natural light.
Night
Dark or nighttime lighting — mean luminance below 0.25.
Suspense
Low motion + dark frame + low dialogue density — held tension.
Empty
No faces, low motion, no salient objects — establishing or transitional.
Intimate
Two-person framing, close shot, low motion, sustained dialogue.
Romantic
Two-person framing with warm color flag + low motion + close proximity.
Nature
Outdoor scenes with dominant foliage, water, or terrain — no urban geometry.
General
Default bucket — frame did not match any specific scene type.
Indoor
Interior locations — ceilings, walls, controlled lighting.
Action crowd
High motion + high people density — riots, battles, action set pieces.
Action
General high-motion footage that doesn’t fit a more specific subtype.
Police chase
Vehicles + emergency colors / sirens detected.
Chase
Sustained pursuit — high motion vectors + vehicles or running figures.
Fight
Close-range physical combat — body contact, rapid pose changes.
Armed
Firearms or bladed weapons detected in frame.
Day
Bright outdoor or daytime lighting.
Fire
Flame, explosion, or extreme highlight clusters in warm hues.
Substance use
Smoking, drinking, or related object/gesture cues.
Violent
Weapons + impact events + blood-tone color flags.
Military
Uniforms, ordnance, or military vehicles detected.
Sci fi
Out-of-distribution objects, synthetic environments, unusual color palettes.
SCENE LIST

100 sampled scenes · spread across runtime

#TypeRangeDurationFramesMotion
001night0:00 – 0:1111.7s570.12
002empty2:00 – 2:000.2s20.35
003empty2:05 – 2:050.0s10.40
004outdoor2:08 – 2:080.0s10.10
005empty2:13 – 2:140.4s30.53
006empty2:17 – 2:170.0s10.40
007outdoor2:22 – 2:220.0s10.20
008indoor2:32 – 2:352.5s130.50
009empty2:40 – 2:400.0s10.30
010intimate2:44 – 2:472.5s130.13
011intimate2:49 – 2:490.0s10.20
012empty2:53 – 2:530.0s10.40
013empty2:56 – 2:560.0s10.30
014general3:03 – 3:030.0s10.70
015empty3:25 – 3:250.0s10.30
016intimate3:46 – 3:460.0s10.20
017intimate5:11 – 5:110.0s10.20
018night5:43 – 5:430.0s12.00
019indoor6:34 – 6:340.0s11.20
020indoor6:37 – 6:370.0s11.10
021indoor6:39 – 6:390.0s11.10
022night6:44 – 6:450.8s50.94
023intimate7:14 – 7:140.0s10.20
024night8:28 – 8:389.6s470.12
025intimate8:54 – 8:540.0s10.20
026general9:56 – 9:560.0s10.30
027night13:28 – 13:291.2s70.10
028outdoor13:44 – 13:440.0s10.40
029indoor13:54 – 13:540.0s11.90
030general14:00 – 14:011.5s80.45
031general14:45 – 14:450.0s10.50
032intimate14:54 – 14:540.0s10.20
033general15:11 – 15:110.0s10.80
034action15:18 – 15:180.0s10.90
035action_crowd15:41 – 15:420.2s21.50
036empty17:35 – 17:350.0s10.40
037intimate17:38 – 17:380.0s10.20
038general19:25 – 19:250.2s20.30
039night19:44 – 19:440.0s10.50
040outdoor23:52 – 24:0512.7s620.10
041general24:14 – 24:140.0s10.30
042general24:21 – 24:210.0s10.30
043general24:33 – 24:395.2s260.38
044night26:31 – 26:4715.4s750.50
045intimate28:21 – 28:221.0s60.20
046action30:19 – 30:190.0s11.10
047night30:43 – 30:474.2s210.37
048indoor38:08 – 38:080.0s10.60
049empty39:41 – 39:410.0s10.70
050general43:26 – 43:270.4s30.40
051night49:55 – 50:1115.2s740.63
052general50:28 – 50:280.2s20.35
053action50:34 – 50:340.0s10.90
054outdoor51:29 – 51:290.0s10.20
055indoor52:00 – 52:000.0s10.70
056outdoor53:04 – 53:040.0s10.20
057general53:20 – 53:200.0s10.30
058intimate54:05 – 54:094.4s220.20
059general54:33 – 54:330.0s10.30
060general54:40 – 54:432.3s120.50
061night58:46 – 59:4659.8s2880.10
062outdoor1:01:19 – 1:01:5131.9s1540.81
063chase1:01:57 – 1:01:570.0s10.90
064outdoor1:02:02 – 1:02:031.0s60.71
065general1:02:11 – 1:02:110.0s10.80
066chase1:02:18 – 1:02:180.0s11.00
067chase1:02:22 – 1:02:220.0s10.90
068chase1:02:27 – 1:02:270.0s11.00
069outdoor1:02:34 – 1:02:340.0s10.90
070night1:06:19 – 1:07:1959.9s2880.27
071night1:14:00 – 1:14:4545.2s2180.53
072outdoor1:19:34 – 1:19:340.0s10.10
073action_crowd1:20:37 – 1:20:391.0s62.34
074general1:21:02 – 1:21:031.5s80.59
075action1:21:31 – 1:21:310.2s21.35
076night1:21:48 – 1:21:535.2s260.10
077outdoor1:22:23 – 1:22:230.4s30.10
078general1:22:56 – 1:22:560.0s10.50
079general1:23:24 – 1:23:250.6s40.33
080general1:23:35 – 1:23:350.0s10.40
081general1:23:39 – 1:23:390.0s10.30
082night1:24:07 – 1:24:3427.5s1330.52
083night1:28:41 – 1:29:1533.6s1620.10
084outdoor1:30:58 – 1:31:1314.6s710.35
085intimate1:31:43 – 1:31:430.0s10.10
086empty1:31:53 – 1:31:530.0s10.30
087general1:33:00 – 1:33:010.2s20.30
088outdoor1:33:19 – 1:33:201.1s60.18
089night1:33:34 – 1:33:340.0s10.10
090night1:34:12 – 1:34:120.0s10.10
091indoor1:36:39 – 1:36:390.0s10.70
092action1:37:09 – 1:37:100.4s31.05
093general1:37:15 – 1:37:150.0s10.80
094outdoor1:38:47 – 1:38:470.0s10.00
095indoor1:39:03 – 1:39:030.0s11.10
096intimate1:39:31 – 1:39:310.2s20.15
097outdoor1:41:29 – 1:41:290.0s10.10
098night1:45:18 – 1:46:1859.9s2880.23
099general1:46:56 – 1:46:560.4s30.55
100night1:57:08 – 1:58:0859.8s2880.04