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DEEP DIVE · THE-SOCIAL-NETWORK

The full breakdown

Detection, audio and scene analysis across every frame of The Social Network — derived from object recognition, transcript alignment and shot segmentation.

← Back to The Social Network
2010Drama120.5 min● analyzed May 27, 2026
Total Detections
151,261
objects + faces
Unique Objects
107
distinct types
Detections / min
1255.8
avg rate
Night Scenes
88.7%
low-light frames
Words Spoken
15,982
transcribed
Named Actors
15
face-id matched
SCENE BREAKDOWN

Distribution by type

100 scenes·23 distinct types detected
Night
Outdoor
Suspense
Night35.7%
Outdoor33.5%
Suspense13.8%
Empty3.3%
Romantic2.7%
Action2.3%
Fight2.3%
General1.8%
Intimate1.2%
Indoor1.1%
Action crowd0.9%
Nature0.7%
Substance use0.3%
Disaster0.2%
Chase0.1%
Armed0.1%
Police chase0.0%
Creature0.0%
Sci fi0.0%
Fire0.0%
Violent0.0%
Day0.0%
Military0.0%
GLOSSARY

What each label means

Night
Dark or nighttime lighting — mean luminance below 0.25.
Outdoor
Exterior locations — sky, open ground, natural light.
Suspense
Low motion + dark frame + low dialogue density — held tension.
Empty
No faces, low motion, no salient objects — establishing or transitional.
Romantic
Two-person framing with warm color flag + low motion + close proximity.
Action
General high-motion footage that doesn’t fit a more specific subtype.
Fight
Close-range physical combat — body contact, rapid pose changes.
General
Default bucket — frame did not match any specific scene type.
Intimate
Two-person framing, close shot, low motion, sustained dialogue.
Indoor
Interior locations — ceilings, walls, controlled lighting.
Action crowd
High motion + high people density — riots, battles, action set pieces.
Nature
Outdoor scenes with dominant foliage, water, or terrain — no urban geometry.
Substance use
Smoking, drinking, or related object/gesture cues.
Chase
Sustained pursuit — high motion vectors + vehicles or running figures.
Armed
Firearms or bladed weapons detected in frame.
Police chase
Vehicles + emergency colors / sirens detected.
Sci fi
Out-of-distribution objects, synthetic environments, unusual color palettes.
Fire
Flame, explosion, or extreme highlight clusters in warm hues.
Violent
Weapons + impact events + blood-tone color flags.
Day
Bright outdoor or daytime lighting.
Military
Uniforms, ordnance, or military vehicles detected.
SCENE LIST

100 sampled scenes · spread across runtime

#TypeRangeDurationFramesMotion
001night0:00 – 0:022.1s110.01
002outdoor8:21 – 8:243.1s160.17
003outdoor9:35 – 9:382.7s140.07
004outdoor10:31 – 10:331.9s100.78
005fight11:13 – 11:130.0s11.00
006empty11:41 – 11:410.0s10.70
007outdoor13:18 – 13:191.5s80.44
008general16:38 – 16:380.2s20.80
009general16:56 – 16:560.2s20.30
010indoor17:06 – 17:071.5s80.83
011indoor18:03 – 18:030.0s12.10
012indoor18:31 – 18:310.0s11.20
013outdoor19:03 – 19:106.9s341.30
014night19:46 – 19:470.8s50.62
015night21:07 – 21:070.0s10.40
016night21:34 – 22:3459.8s2880.22
017outdoor24:38 – 24:380.0s10.30
018intimate24:52 – 24:520.0s10.20
019night25:48 – 25:480.2s21.15
020general27:39 – 27:390.0s10.70
021general27:43 – 27:430.0s10.70
022night28:31 – 28:342.5s130.41
023night30:19 – 30:201.0s60.10
024night34:42 – 34:508.8s430.58
025outdoor35:49 – 35:490.2s20.10
026indoor39:01 – 39:010.0s11.30
027indoor40:09 – 40:100.6s40.94
028indoor40:38 – 40:391.5s80.80
029indoor42:01 – 42:010.0s11.00
030night43:11 – 43:110.2s20.90
031night43:46 – 43:526.2s310.20
032night44:18 – 45:1759.8s2880.85
033outdoor55:12 – 55:3220.8s1010.20
034intimate57:04 – 57:051.0s60.20
035outdoor57:26 – 57:260.0s10.30
036empty57:41 – 57:410.0s10.40
037intimate57:59 – 57:590.0s10.20
038outdoor58:09 – 58:090.0s10.20
039night58:43 – 58:440.4s30.10
040outdoor59:07 – 59:135.6s280.20
041indoor1:04:00 – 1:04:011.2s71.33
042general1:04:48 – 1:04:480.0s10.80
043general1:04:52 – 1:04:520.0s10.80
044night1:04:59 – 1:04:590.0s10.40
045general1:05:19 – 1:05:201.1s60.40
046general1:06:05 – 1:06:082.9s150.45
047general1:06:28 – 1:06:290.4s30.80
048outdoor1:06:43 – 1:06:451.9s100.45
049night1:07:09 – 1:07:090.6s40.47
050action1:07:34 – 1:07:340.0s12.20
051outdoor1:07:53 – 1:07:530.0s10.20
052general1:08:10 – 1:08:132.7s140.40
053outdoor1:08:34 – 1:08:340.0s10.20
054outdoor1:08:47 – 1:08:470.0s10.60
055general1:09:10 – 1:09:100.0s10.60
056night1:10:33 – 1:10:340.4s30.57
057night1:10:51 – 1:10:564.4s220.52
058action1:11:13 – 1:11:130.0s11.20
059outdoor1:12:31 – 1:12:310.0s10.20
060night1:13:14 – 1:13:162.1s110.90
061night1:13:40 – 1:13:411.5s80.46
062intimate1:14:27 – 1:14:270.0s10.20
063indoor1:16:51 – 1:16:510.0s12.80
064night1:18:33 – 1:18:406.9s340.13
065night1:18:54 – 1:18:550.8s50.46
066indoor1:19:14 – 1:19:140.0s11.00
067outdoor1:19:57 – 1:20:036.7s330.39
068night1:20:39 – 1:21:3959.9s2880.28
069outdoor1:26:05 – 1:26:050.0s11.50
070indoor1:28:05 – 1:28:050.0s10.80
071indoor1:28:50 – 1:28:511.1s61.81
072general1:29:16 – 1:29:160.0s10.70
073outdoor1:33:17 – 1:33:192.5s130.30
074outdoor1:33:50 – 1:33:510.8s50.10
075fight1:38:10 – 1:38:100.0s11.10
076outdoor1:38:39 – 1:38:401.0s60.43
077outdoor1:39:03 – 1:39:096.0s300.33
078night1:41:03 – 1:41:2117.1s830.30
079outdoor1:41:34 – 1:41:417.1s350.10
080outdoor1:42:07 – 1:42:081.5s80.20
081general1:42:31 – 1:42:310.0s10.60
082general1:42:34 – 1:42:340.0s10.60
083action1:42:38 – 1:42:390.8s51.14
084action1:43:03 – 1:43:052.7s141.24
085fight1:43:13 – 1:43:130.0s11.00
086night1:43:27 – 1:43:3811.3s550.21
087night1:44:04 – 1:44:061.7s90.51
088general1:44:38 – 1:44:401.2s70.50
089action_crowd1:44:54 – 1:44:540.0s11.60
090action_crowd1:45:22 – 1:45:220.0s11.60
091outdoor1:45:33 – 1:45:373.3s170.28
092outdoor1:45:54 – 1:45:572.7s140.20
093indoor1:46:27 – 1:46:270.2s20.60
094outdoor1:46:38 – 1:46:391.7s90.22
095outdoor1:46:50 – 1:46:510.2s20.40
096outdoor1:47:00 – 1:47:000.0s10.20
097outdoor1:49:43 – 1:49:474.0s200.10
098indoor1:52:04 – 1:52:040.8s50.70
099night1:53:29 – 1:53:290.0s10.70
100outdoor1:54:07 – 1:54:158.3s410.59